Family-run indie studio

Warm, handcrafted experiences for curious creators and players.

We build tools and games that feel tactile, clear, and welcoming. Starhearth is a home for thoughtful design, gentle experimentation, and a little bit of magic.

Now in development

Sprael · Friends, Too · Cosmogony

A pixel art studio built for flow, a cozy adventure about friendship, and a universe simulator where every atom remembers. We share progress, prototypes, and dev notes as we build in the open.

Studio portfolio

Each project has its own home, brand, and community.

Pixel art studio

Sprael

A modern, ergonomic pixel art editor built in Rust — with an AI-assist layer that suggests, never overwrites. Every mark on this page was drawn on its grid.

Visit sprael.app

Cozy pixel adventure

Friends, Too

A story about a kid, their friends, and a bedroom that opens into the whole universe. Designed by Finn. Warm by day, luminous by imagination.

Visit friendstoo.com

Grand stellar simulation

Cosmogony

A universe biography grounded in real astrophysics — from quarks to the cosmic web, rendered in living particle light. Every atom remembers.

Enter the void

How we work

A cozy studio rhythm that keeps craft and care at the center.

Family-made, human-first

Built by a small family studio that cares about craft, warmth, and accessibility.

Calm + clarity

Tools and games that feel thoughtful, lightweight, and focused on flow.

AI as a gentle amplifier

AI speeds up our pipelines and polish. People hold the pen on design, story, and art — and we say plainly where each hand did the work.

Recent updates

We keep things lightweight and share milestones as they happen.

Cosmogony foundations

Gravity, spiral galaxies, and a GPU particle field — the simulation core takes shape.

Sprael v0.2

Layers, selections, transforms, and a deep undo history — plus an assistant layer that proposes edits you can preview before they touch a pixel.

Studio launch

Starhearth Studio opens the workshop with three projects in development.